Teleporters

Teleporters carry the ball from one location to another instantly.  To create a teleportation effect, place two teleporters.  One is the source, and the other is the destination.  In the source, set the Target property to the name of the destination.   In the destination, set the IsTarget flag to true. Rotate the destination actor in the direction you want the ball to come out.  The speed is detemined by KickSpeed property of the source.

If a teleporter is triggered, it toggles the active state.